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April 24, 2009
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Tau Traits
- +2 Dex, -2 Str
- Medium size
- Space/Reach: 5ft/5ft
- Base Land Speed: 30ft
- Sept: 1 point for Sept traits
- Proficiency: Standard weapons (Tau) and Medium Armour
- Spoken Languages: Tau
- Favoured Class: Soldier

Sept Traits:
T’au: +2 Wis, +2 Cha.
Tau’n: Bonus Feat: Pioneer.
D’yanoi: Low-light Vision.
Borkan: +2 Int; Knowledge (research) is considered a class skill.
Dal’yth: +2 Cha; Appraisal and Diplomacy are considered class skills.
Fal’shia: +2 Int; Knowledge (technology) is considered a class skill.
Vior’la: +2 Str; Bonus Feat: Great Fortitude.
Sa’cea: +2 Str, +2 Wis.
Au’taal: +2 Cha, -2 Dex.
N’dras: -2 Wis; Sleight of Hand is considered a class skill.
Ke’lshan: Favoured Enemy.
Elsy’eir: +2 Int; Craft (artwork) and Perform (poetry) are considered class skills.
Tash’var: +2 Con; Bonus Feat: Endurance.
Vash’ya: +2 Dex; Pilot is considered a class skill.
T’olku: +2 Wis; Diplomacy and Sense Motive are considered class skills.
Ksi’m’yen: Hide and Move Silently are considered class skills.
Fi’rios: Bonus Feat: Diehard
:iconchapteraquila92:
A project that's been on and off for the past four years or so. Warhammer 40,000 RPG using the d20 system.

Before you all start hollering that there's already an RPG out there for Warhammer 40k, I do understand that Dark Heresy exists. However, I am unfamiliar with the d10 system that GW uses in that game, and I've also known that you can only have human characters as opposed to xenos. The d20 system, used by the still-popular Dungeons & Dragons, is perfect for role-playing according to my rulebook. It's not easy, since I'm in a state of revising the work half-way through each development stage. It doen't help that I need all available codexes for references when GW is working on updating the current ones.

Anyways, here's the traits for a Tau of the Fire Caste. Why one point for traits? Because it's basically impossible for a member of the Tau race to be born in two septs at the same time.
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:iconmarcoasalazarm:
There was a conversion out there of WH40K for D20 Modern by a guy named Skrittiblak.

You stats, however, are pretty damn good. Can I borrow them?
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:iconchapteraquila92:
~ChapterAquila92 Apr 30, 2010  Hobbyist General Artist
Hey, that's why they're here.
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:iconritualist:
*Ritualist Apr 25, 2009  Hobbyist Digital Artist
these are rather interesting. it could be used maybe in MMORPG of 40k.
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:iconchapteraquila92:
~ChapterAquila92 Apr 25, 2009  Hobbyist General Artist
I still have a number of things to do in regards to this. Least of all work on weapons (The melee weapons I'll just rip right out of the D&D Player's Handbook, but ranged weapons will be rather interesting to work with.) I also need to get a hold of several codexes, since all I have is the Tau Empire, Space Marines and Imperial Guard Codexes, and quite a few datasheets for Apocalypse. I was lucky to even have a PDF for Ork Clans and the reference guide from the Ork Codex.
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:iconritualist:
*Ritualist Apr 25, 2009  Hobbyist Digital Artist
well, you can always go to torrents and search for more PDFs.
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:iconchapteraquila92:
~ChapterAquila92 Apr 26, 2009  Hobbyist General Artist
True. I'm not a big fan of Torrents though, since I don't exactly use it (all of the PDFs I have are from both the GW Website and Forge World) and nothing new has popped up on either one. Therefore, I only know what Imperial, Chaos and Tau units and vehicles carry for weapons individually and where on them. That's the reason why I need to collect some more codexes.
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