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---+++[accessing data from UCF archives]+++---
>>
>>Faction: United Liberate Republic
>>
>>Capital World: Arcterix (civilized fortress world)
>>
>>Government: Representative Democratic/Militant/Tribunal
>>
>>Known Members: Human, Sangheili, Draci, Chotek
>>
>>First Founded: 556 M.3
>>
>>Population: approx. 137,000,000,000
>>
>>Number of Systems: 21
>>
>>Number of Worlds: 47
>>
>>Nexus: Orion Arm, Solar-Ultima border
>>
>>Primary Language: Bal'set
>>
>>Secondary Languages: Tzantu, Sangheili, Kamutoka
>>
---+++[end data]+++---

Summary:

The United Liberate Republic is a dormant faction of the 41st Millennium that is spread thinly in Imperial space, possessing hyper-advanced technology. While the Imperium of Man slowly crumbles, little can be done to prevent stray worlds from falling under the Republic's influence. Having once been a supreme galactic power before, the ULR believes with a fierce conviction that the time for renewal is soon to begin and has been steadily preparing for the inevitability of complete collapse of its shadowing rival.

Origins:
In 525 M3, a genocidal campaign, waged by a now extinct alien collective called the Covenant, was aimed at eliminating the human race, claiming that mankind was "…an affront to the gods." In the 27 years that followed the beginning of this extermination, several members of the collective had begun to question if the slaughter was necessary, notably a warrior race, the sangheili, which helped form the collective itself. This was further reinforced when the hierarchy allowed a new race to take their place as guardians, planting the seeds for civil war and effectively dismantling the Covenant at the end of the genocide. The sangheili made amends and sided with the humans in the process, enabling both species to work cooperatively on the truth behind the conflict.

This temporary alliance eventually became permanent in 556 M3 in delegations on the first world put under siege by the dismantled collective, thus securing the newly formed Human-Sangheili Republic. This new regime brought about a wave of prosperity between the two species, including the influx of hybrid technology. For 500 years, the two sides of the agreement were beginning to settle, with some members of each race mingling with the other. Very little expansion was made in territory on either side. The occasional separatist movement rose up and was quelled, altering the original document to include autonomous planetary control that does not interfere with the Republic's policy.

In 624 M10, contact was made with another alien race. A relatively young Tier 3, the draci, had begun to emerge as a minor power around 109 Piscium and at the time of discovery was engaged in a brutal civil war. One side supported scientific advancement, and the other remained rigid to harsh religious disciplines mirroring the Covenant. With no one wishing for a repeat of the Human-Covenant War, the Republic quickly chose to fight alongside the Technologists in a sort of nostalgia to a particular Terran War in the former region of Vietnam, coming to realize that an old-time enemy, the jiralhanae, was aiding the Theologists. With the Human-Sangheili Republic as victors and with almost all of the jiralhanae eradicated in conjunction with the complete glassing of Doisac, the draci, surprised by the interdiction of the Republic, opted to join. Once more, another document was signed and the Human-Sangheili Republic was renamed. And thus, the United Liberate Republic was born in the aftermath.

This new age brought forth a surge in technological improvements that eventually led up to the achievement of Tier 1, in spite of having to deal with two more threats: the fungoid orks and the psychic eldar. The orks, although primitive at the transition point between Tiers 4 and 3, proved to be even more tenacious than the jiralhanae ever would be at that time. Almost in contrast, the eldar were enigmatic at an equal tier as the Republic, and several renegades from the ULR had been known to clash with the race, barely able to maintain even temporary alliances with the Maiden Worlds.

However, the setback which was the division between the Sci-Technologists and the Theo-Technologists had begun to take root in an infraspecies war amongst the humans. While the Sci-Technologists understood the purpose of technology and the responsibility of controlling it, the Theo-Technologists practically worshiped machines as spirits and gods. Born of this from the Theo-Technologists was a line of androids known only to history as the Men of Iron. Due to their reliance on the machines, the Theo-Technologists pressed on with their creations until the machines themselves turned on them, bringing about the cybernetic revolt of M26. Numerous worlds were laid to waste and billions of lives, both human and alien, were lost. In the wake of the catastrophe, Earth, as well as the rest of the Sol System, was cut off from the rest of the ULR in a never-before-seen phenomenon later documented as a warp storm. Also notable was an increase in paranormal abilities present in certain individuals – a growing minority of humans, sangheili and draci began showing the ability to use the immaterial dimension at will, and many of these individuals were locked up in newly-designed psychic isolation chambers because many had become mentally unstable. Thousands of human isolationist worlds cut off all contact with the rest of the universe, some even degenerating to more primitive societies and even resorting to the old methods of religion. Losing ground due to internal and external pressures, the ULR, having regressed to the lower end of Tier 2, was nearly spent.

No one can tell if the rebirth of the United Liberate Republic by another species was coincidental or by design. The fourth alien race, the chotek, made their presence known to the struggling collective and offered a peaceful bid to build up from the ashes. This event was so profound that it made two changes to the newly-formed document: (1) species or factions that are willing to negotiate peace offerings are accepted within the Republic; and (2) species that contribute to the advancement of the Republic in any facet are to be respected. This standing, as well as the chotek discipline regarding psychics, eventually led the United Liberate Republic back into Tier 1 with some inclusion of Tier 0 technology by the time that the Great Crusade began in M31. By no stroke of luck did this new empire-building army, led by a man who claimed to be the Emperor of Mankind, come to a newly-developed colonial world of the Republic and offered a chance to merge the ULR's territory with his own. Two conditions were proposed: the alien species of the Republic be granted citizenship, and if any word comes back to the Republic that religion is becoming dominant in the Imperium the ULR will secede.

This turned out to be the Republic's salvation; two centuries later, the betrayal of Horus to the Ruinous Powers immediately prompted the ULR to withdraw all rights of the Emperor from its borders before the damage mounted, clashing on several occasions with both Traitor and Loyalist forces over a period of 200 years afterwards. When it became apparent that the image of the Emperor began to become distorted to the point of godly figure, the ULR refused to become another province, keeping in accord with their final condition.
This setback wasn't without its benefits however – the United Liberate Republic had steadily grown to bring several isolated worlds back into its sphere of influence, including Sangheili and Draci homeworlds.

Throughout the next 10,000 years, the United Liberate Republic remained dormant, stirring slightly to take the occasional world from the influence of the Imperium and to fight off hostile invaders of their territory. With lessons learned from the course of the Republic's history, no one was willing to return to religion and thus focused on improving life with science. Several advancements were made, especially energy/mass quantum technology which allowed for matter to be created from converted energy and vice versa. Slip-Space travel had vastly improved in that time frame to reach anywhere across the galaxy within approximately 72 hours.

Despite the difficulties rising from dealing with a xenophobic, albeit genocidal faction such as the Imperium, there have been instances when human UCF units have fought alongside their Imperial counterparts against a greater foe – notably during the so-called Black Crusades. Dealings with the Eldar and the recent Tau Empire have also been invoked, but so far have been limited by ideals and culture.

Languages:
The current main language of the United Liberate Republic is Bal'set, a principle draci language that is simple enough to be learned quickly and makes use of easy pronunciation. It is often accented by sharp consonant and short vowel sounds. Before the draci were admitted into the Republic, the language of the ULR was a descended form of English.

Amongst humans and other species living among humans within the Republic, the secondary language is Tzantu, an Anglo-Mandarin descendant. A contemporary form of Sangheili is still spoken by its native people, albeit influenced over time by other languages, and chotek are opt to speak what they call Kamutoka, often described as "…a bizarre mix of ancient languages from Mesopotamia and the Yucatan." This same language is often called Atlantean by humans due to the parallels between it and ancient human languages as well as the use of hieroglyphics.

Technology:
Being of Tier 0 the United Liberate Republic appears to be a master of technology, from nanotechnology used in instant surgery and living AIs used for logistics and communications to quantum energy/mass conversion used in industrial production. Power sources are extremely efficient due to solar harvesting (a process in which a miniature star is produced and contained within a charged Dyson sphere, providing enough energy to supply demand across an entire planet for as long as the star lives) which is of major benefit to all powered weapons of the UCF since the produced energy can be cast through Slip-Space as long as the weapon is in the hands of UCF personnel.

This same connection also allows safe retrieval of UCF personnel in the event that the armour is compromised in any way. A sensory mesh makes up the underlying layer of the armour, with each individual link in the mesh serving as a microscopic teleportation device, instantly triggering on contact with direct penetration by any weapon. Once one or more links in the mesh is exposed to the attack, the mesh instantly "phases" the casualty out of the combat zone, leaving behind any equipment that the wearer was carrying at the time. The concern for full body coverage with the sensory mesh means that all UCF members must be wearing full helmets with visors while on the battlefield. Interestingly, the mesh is sensitive to psionic activity as well and will trigger in the event of inbound psychic attacks.

Interstellar travel for the ULR has come a long way from the primitive Shaw-Fujikawa Drives used in M3. With little need to mount a reactor on every ship in a fleet due to solar harvesting, the mere vectoring of a course is sufficient enough to launch ships from one point in the universe to another in a relatively short span of time without having to face the dangers of the Warp. Given an average passage through Slip-Space, a standard ULR cruiser could cross the whole width of the galaxy in a little more than three days.

This almost unparalleled level of technology also grants the ULR with a controversial, albeit classified device known only as the Dream Maker – a machine that allows passage from one universe into another. The device was kept at a category requiring the Republic's equivalent of Vermillion-level, and only a few authorized units within the UCF that have the clearance to see, much less use, the Dream Maker know exactly where it is. Those that do are sworn to secrecy, due to the implications that could arise with tampering and exploiting other dimensions should knowledge of its whereabouts be leaked. However, this device has opened up the scientific community to further investigate the theory of multi-verses and parallel worlds – both being ideas that could only be proven by the use of the Dream Maker.

Society:
The ULR depends a lot on knowledge and logic within its society, and this is avidly shown in the form of centers of knowledge on even the most remote colonies. Institutions that have caused great turmoil in the past, especially religion, are often frowned upon. A common belief amongst citizens is that each individual should make their own decisions based on what they can glean in all forms. This dogma has often put the ULR at odds with the Imperium and even the Tau Empire on occasion.

As is typical of a militant society, each individual is required to serve at least four full years in the UCF. However, the enlistment is quite flexible in battlefield role to accommodate individual strengths. This practice of enlistment has been adopted from numerous origins, most notably Sangheili warrior culture and several by-gone human nations of the end of the 2nd Millennium. Law enforcement in the ULR is also managed by the military as a specialized branch to further complete the doctrine.

In spite of the duality of unity and distinction, each ethnic group of each species has its own customs and traditions, such as the renaissance of ancient forms of art and creativity amongst different groups of humans, the belief in the "Swordsman gene" amongst traditionalist sangheili, or the ritualistic intimidation ceremonies amongst draci clans.
The architecture across much of the Republic also reflects this duality, combining the aspects of human structure, sangheili-inherited aesthetics, draci grandeur and chotek ingenuity in a homogenous and pleasing form.

In a multi-species collective, it is not uncommon for there to be interspecies relationships despite the incapacity for children in the majority of cases. Those that do turn out hybrids are always the result of genetic processing and the resulting offspring are almost always sterile.
The background behind the ULR, my own fan-made faction for Warhammer 40,000.

By the way, 109 Piscium is a real star system with one known Jupiter-sized gas giant. Leth'aiton is a fictional moon that orbits that planet.

Covenant, Jiralanae, Sangheili, Slip-Space and Shaw-Fujikawa Drive (c) Bungie
Eldar, Emperor, Imperium, Ork, and Tau Empire (c) Games Workshop
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:icongobba42:
Gobba42 Apr 1, 2012  Student Writer
Brilliant! So they are the Human Confederacy from the Dark Age of Technology?
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:iconchapteraquila92:
ChapterAquila92 Apr 1, 2012  Hobbyist General Artist
Given that the ULR predates even the Dark Age of Technology and that they're not a human-only faction, I'm very tempted to say no. As for being a confederacy, it's a federation that's run as a republic.
Reply
:icongobba42:
Gobba42 Apr 2, 2012  Student Writer
I know, but in the canon, it refers to Earth belonging to a federation. At least, thats what they call it.
Reply
:iconchapteraquila92:
ChapterAquila92 Apr 2, 2012  Hobbyist General Artist
I suppose so. I just read up on it.
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:icongobba42:
Gobba42 Apr 2, 2012  Student Writer
Well, cool. Its a very neat concept :)
Reply
:iconchapteraquila92:
ChapterAquila92 Apr 2, 2012  Hobbyist General Artist
As with everything in 40k, it's not the most ideal society - the ULR uses technology that can deny anyone sanctuary within their minds (their foundation is information after all), and the frowning upon religion, particularly dogmatic ones, is a very euphemistic understatement. They've instigated wars from behind the scenes to take hold of worlds, and rumour has it that more than one "Imperial" space marine chapter is not as loyal to the Emperor as they appear, whether through infiltration or by pact in secret.

Given that the ULR has access to timeless collections from deep in the past of all of its constituent species, it wouldn't be surprising if documents such as Unrestricted Warfare were well-known, let alone other doctrines that follow the practices illustrated in Sun Tzu's The Art of War.
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:icongobba42:
Gobba42 Apr 2, 2012  Student Writer
What are thier relations with other races?
Reply
:iconchapteraquila92:
ChapterAquila92 Apr 3, 2012  Hobbyist General Artist
Given that it's 40k, everyone's got a reason to hate everyone else. Their berserk button goes off when zealots and Adeptus Mechanicus are nearby, so the ULR grudgingly gets along with Imperials if it can be helped (usually by cooperating with the more humanitarian elements). Craftworld and Exodite Eldar are ambivalent, and the Tau are viewed in the same light that humanity was viewed in by the Citadel Council in Mass Effect 1.

The ULR is openly hostile to all chaos forces and Orks, but the latter can be negotiated with using bribes. The remaining factions are all hostile.

Myself having already slipped that the ULR has access to technology capable of sending objects and personnel between universes, the ULR may very well be in contact with any number of factions without anyone in the home universe knowing - even I don't know how many.
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(1 Reply)
:iconjames-kypher88:
Very interesting, how you managed to link the two universes together. Something I never noticed before was the similarity between warp and slipspace travel.

On a realated note, have you heard of the movie Event Horizon? It's kind of funny how it could tie in with the 40k universe.
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:iconchapteraquila92:
ChapterAquila92 Apr 6, 2010  Hobbyist General Artist
Well, it seems typical that science-fiction franchises that span interstellar distances would include some form of faster-than-light transit (not always however - the novel version of Starship Troopers made a lot of references to the logistics required in a universe without FTL capabilities). I personally wanted to keep away from warp travel since I felt that slip-space would be more familiar and in keeping to the Halo side of the crossover.

Interesting that you mention Event Horizon. While I've never watched the film myself, the plot is eerily familiar to the dangers of warp travel (In 40k lore, a ship cannot simply enter the warp and come out with its crew intact either - heavy shielding is required to ensure the safety of everyone on board, and even that slips up sometimes).
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